Table for You
Designing dignity into food delivery for older adults
An intuitive food ordering app built for users aged 55+. I focused on accessibility, cognitive load reduction, and streamlined UI to help users feel confident (not confused) every time they place an order.

Overview
Table for You is a concept food delivery app designed specifically for adults aged 55 and older. While most food apps are cluttered and overstimulating, this project focused on reducing frustration and improving accessibility—delivering only what the user needs, when they need it. The goal was clear: create an intuitive experience for older users to order food confidently, without confusion or unnecessary steps.
Timeline
4 weeks
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Role
UX Designer · Researcher · Prototyper
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Tools
Figma · Adobe Photoshop · Notion
The Challenge
Most food delivery apps today are cluttered with flashy banners, too many choices, and small touch targets. For users aged 55 and older—many of whom may have reduced vision, slower motor responses, or low tech confidence—this leads to anxiety, errors, and ultimately abandonment.
Create a simple, trustworthy experience for older users to confidently order food, with zero fluff or confusion.
The Solution
Table for You is a food delivery app optimized for clarity, comfort, and control:
Streamlined ordering flow with large tap zones and clear choices
Voice and text support for ease of use across accessibility preferences
Minimalist UI that uses high contrast, intuitive iconography, and familiar patterns
Progressive disclosure so users only see what’s needed, when they need it
My Role
I led the product design process end to end:
User Research: Conducted interviews and usability testing with users 55–72 to uncover key friction points in current apps
Persona Development: Mapped behaviors, pain points, and motivations to design around real needs—not assumptions
Low- to High-Fidelity Prototyping: Designed and iterated core flows (e.g., reorder, checkout, delivery tracking)
Accessibility Audit: Followed WCAG guidelines for type sizing, contrast, touch targets, and screen reader compatibility
Interaction Design: Prototyped key interactions for guided onboarding and order confirmation feedback

Design Principles
Every design decision was guided by the following principles:
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Clarity over complexity – Keep visual noise to a minimum
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Assistance, not assumption – Offer helpful prompts without overstepping
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Comfort is confidence – Make it feel calm, not rushed or techy

Outcome
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100% task completion rate in usability testing (e.g., reordering past meals)
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Reduced cognitive load measured through shorter task times and fewer errors
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High emotional satisfaction—testers reported feeling “in control” and “relieved”



Reflection
Designing for older users doesn’t mean “dumbing things down”—it means tuning in to what truly matters. Through Table for You, I learned how empathy and structure can come together to restore agency in overlooked user groups. The goal wasn’t to make something “easy”—it was to make something feel respectful and empowering.